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Psycho
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PostPosted: Sat Jan 24, 2004 11:16 pm  Reply with quote


For Remapable= tag i have a comment. i used targeter anim (red colored) for my Meteor Shower SW beacon, with unittem pallete using it as active anim to the beacon. As its a part of beacon, so it has to change the red color as the remap color by default. Then i used Remapable=no tag with it and the anim is red parmanently, ignoring user color. So, dont u think thr is use of Remapable= tag ?

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Kravvitz
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PostPosted: Mon Jan 26, 2004 2:30 pm  Reply with quote

For a new version maybe you could put what the tags default values are. Smile
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xgamer
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PostPosted: Wed Jan 28, 2004 6:09 pm  Reply with quote

Psycho, there are 4 red colours in the pallete that don't remap. You may also be correct. Remapable=no may be an override to not remap.

Thanks Kravvitz. 0x0 is a foundation tag? Interesting.

I don't know all the defaults though.

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Kravvitz
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PostPosted: Wed Jan 28, 2004 9:38 pm  Reply with quote

xgamer wrote:
Thanks Kravvitz. 0x0 is a foundation tag? Interesting.

I don't know all the defaults though.


You're welcome. Smile

Well put the defaults you do know and when you release the next version people may tell you the defaults for more of the tags. Smile

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Chronosfera
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PostPosted: Fri Feb 06, 2004 11:09 pm  Reply with quote

Cool stuff, I have been looking for someone to fill in the ART gap in Deezire's guide for long.

A few feedback:

Sticky=yes afaik does not stick to the unit and follow it around, at least not in RA2. I believe it actually is used to damage/affect whatever unit is in the grid of the animation even though the animation didn't in fact touch the unit.

I believe you can basically put any value between 1-99 in Translucency. At least I have been using values like 80 and 90, so it shouldn't be limited to 25,50,75 like one of westwood's comments said.

You missed IsTiberium=yes, although I don't know what does it do.

In addition to Smiffgig's list, 5x4 is also a valid foundation size in RA2.

Also more directions of the X,Y,Z values in different tags will be very helpful.

(You also need to fix the font on NumParticles= Smile)

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Kravvitz
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PostPosted: Sat Feb 07, 2004 12:45 pm  Reply with quote

thank you for your input, Chronosfera! Grin

Oh well xgamer has been busy lately, he'll get back to this soon, I hope. Smile

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ForceDot
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PostPosted: Sat Dec 09, 2017 4:05 am  Reply with quote

Sorry for diggin this up but the file are down. I used to have this file but it's now losing. Somebody have a copy of this?
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PostPosted: Mon Dec 11, 2017 11:39 am  Reply with quote

Holy resurrection, Batman.

I have looked into my archive, but the last things I have left from DeeZire seem to be TheLostFiles (for RA), Things To Do In San Andreas plus patches, and the ProGen Mod plus patches...

--> http://openra.mine.nu/DeeZire/

If you ever stumble upon more old DeeZire related files, please feel free to upload them to the fileserver.

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