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|Posted: Sat Aug 27, 2011 5:53 am Post subject: Allied Battle Bunker display problem....
|I haven't done any RA2 modding in ages, so after 7-8 years, decided to get back into it. I thought I'd start with something rather simple right off the bat, adding MADHQ's Allied Battle Bunker.
I edited the string, put in the artmd file, where I cloned the Soviet Battle Bunker, and pretty much did the same for the rulesmd file as well, as seen below. I also remembered to name it in the buildings list. The problem is while the building is buildable, and actually appeares ingame, not all of it shows up. The bottom portion of the bunker is missing. What would cause this? The only thing I can imagine is in the pack with the bunker, there is a file labeled GGBNK, That I don't know what what it does. It was, however, added with the rest of the parts.
MuzzleFlash0=5,18 ; these are pixel offsets for muzzle flashes from center of base
AltPalette=yes ; use the unit palete
AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
;gs these three are in abstract units and just help the AI pick the right base defense. (see AIForcePredictionFudge)