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[RA] [Modded Maps] SoS Playtest 1.6a - DRAFT
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PostPosted: Tue Apr 18, 2017 7:07 pm  Reply with quote

@3.Lucian: Agreed but keep in mind that the price/production time went down 25% (400 to 300). The nerf pulls the unit more towards a late tech anti-infantry than an all-rounder killeverything unit with the 50% damage cut on heavy armor and 25% damage cut towards buildings.

It's a very late addition so it would have to function particularly well in order to be considered at a later date.
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